Magic power does not decrease: 8267-0D62 or 8267-0D62 Only effective in battles, but does not work for twins. Almost unlimited hit points: 82A3-6F63 or 82AE-6F63 Can result in invincible monsters; disable code to battle them. Many items and extra experience: DF30-076E Gain 65,000 extra experience points after battle: 3334-6D0E Collect at least 150 gold after each battle: 1B39-070E B139-076E 3C39-07AE Ignore displayed treasure amount after battle. or 3B 1B35-0D6E B135-0DAE 3C35-0FDE Ignore displayed treasure amount after battle. Collect at least 255 gold after each battle: 1B39-070E EE39-076E 3C39-07AE Ignore displayed treasure amount after battle. or 3335-076E Ignore displayed treasure amount after battle. Collect at least 65,536 gold after each battle: 3335-0D6E or 3336-0FAE Ignore displayed treasure amount after battle. Money remains the same after retreating: C262-DF03 C262-D763 Money remains the same in shops: C2AD-AD69 C3AD-AFA9 Pro Action Replay Codes Note: Since the Pro Action Replay cartridge has the capability to write to memory addresses outside of the Game Genie's range, the following codes may only be enabled with that device. It is not possible to convert them for use on the Game Genie. Cecil Paladin at level 99: 7E10777F 7E107896 7E107998 Rosa at level 99: 7E10F77F 7E10f896 7E10f998 Rhydia at level 99: 7E10F77F 7E10f896 7E10f998 Edge at level 99: 7E11377F 7E113896 7E113998 Cid at level 99: 7E16377F 7E163896 7E163998 All codes above from Paul 01C702:AD 01C707:AE Infinite Gold Tested by kami_amaya and wrestlin_boy 03CAE6:BD Infinite Hit Points Tested by kami_amaya and wrestlin_boy 03ED4E:01 Tons of items and experience code Tested by songoku and wrestlin_boy 82A3-6F63 / 82AE-6F63 Almost infinite hit points--can make big monsters (and sometimes normal monsters) invincible--switch off to defeat them 8267-0D62 /8267-0D62 Magic power doesn't go down--only in battles, doesn't work for twins C2AD-AD69 + C3AD-AFA9 /C2AD-AD69 + C3AD-AFA9 Money doesn't decrease in shops For the rest of the codes, ignore the message saying how much you won or lost 1B39-070E + B139-076E + 3C39-07AE / 1B35-0D6E + B135-0DAE + 3C35-0FDE Get at least 150 gold pieces after each battle 1B39-070E + EE39-076E + 3C39-07AE / 3335-076E Get at least 255 gold pieces after each battle 3335-0D6E / 3336-0FAE Get at least 65,536 gold pieces after each battle C262-DF03 + C262-D763 / C262-DF03 + C262-D763 Money doesn't decrease if you run away from a battle 3A 1B39-070E + B139-076E + 3C39-07AE Get at least 150 gold pieces after each battle 3B 1B35-0D6E + B135-0DAE + 3C35-0FDE 4A 1B39-070E + EE39-076E + 3C39-07AE Get at least 255 gold pieces after each battle 4B 3335-076E Get at least 256 gold pieces after each battle 5A 3335-0D6E Get at least 65,536 gold pieces after each battle 5B 3336-0FAE 6A C262-DF03 + C262-D763 Money doesn't decrease if you run away from a battle 6B C262-DF03 + C262-D763 7A C2AD-AD69 + C3AD-AFA9 Money doesn't decrease in shops 7B C2AD-AD69 + C3AD-AFA9 ------------------------------------------------------------------------- PART FOUR-Game Genie Codes ----------------------------------------------------------------------------- By AW the Who Edited by Wizard 201 Experince/Random item code = DF30-076E Your expericience and gold will almost multiply by 30, and you will also recieve many items at the end of each battle. Also, if you leave your men cheer for a long period of time, you will recieve higher Gold and Experience. MP Doesn't go down = 8267-0D62 Walk through walls Code = 0CCA-AF6F This code is a VERY GOOD code. You may walk through ANYTHING, in towns, caves, ex. But there is one danger, if you walk into a treasure chest or grass, bottles, ex. that have or had and item in it, you will be transported to Baron, unable to go back from where you came from. Gunslinger Code = 00CE-6D69 Gunslinger Code The Gunslinger code was invented by an intelligent man from Prodigy. It is a great code that alows you to select any item from the game, at any time! You can even select Dummied (Items that were blocked out by Square Soft from the Japanese game) items! How to let this amazing code work, is by selecting an item and placing it in the very first posistion on your items (preferably a inexpensive item) and selecting any cure-type item and using it on you middle guy on the character line-up. Be aware, that when you use an item NOT in battle, it will not decrese. It will change to the second item listed on the list below. The item order goes like this: 1 2 3 4 5 6, and so on Cure2 Cure1 Dummy-Heal Party Dummy-Heal Party Dummy-Peep Dummy-Mist Dragon Dummy-Fatal Crystal Dummy-Quake Dummy-Mute Dummy-Wall Dummy-Bomb attack Dummy-Wall Lit-Bolt Dummy-Ice-Bolt Fire-Bomb Dummy-Image Dummy-Slow Dummy-Stop Dummy-Stop Dummy-Stop Dummy-Fast Dummy-Bersk Dummy-Drain Dummy-Twin or Comet? Dummy-Lit2 Dummy-Lit1 Dummy-Ice2 Dummy-Ice1 Dummy-Fire2 Dummy-Fire Cursed Protect Diamond Crystal Rune Stregnth Silver Ruby Iron Crystal Dragoon Samuri Zeus Diamond Silver Palidin Black Darkness Shadow Iron Ninja Adement Karate Bard Prisoner Heroine Power White Sorcerer Black Wizard Gaea Leather Crystal Dragoon Samuri Diamond Ice Fire Silver Palidin Black Darkness Shadow Iron Glass Ninja Bandanna Headband Ribbon Tiarra Wizard Gaea Leather Cap Crystal Dragoon Samuri Diamond Silver Palidin Black Darkness Shadow Iron Crystal Dragoon Samuri Aegis Diamond Ice Fire Silver Palidin Black Darkness Shadow Iron Mystic Space1 Artimis Medusa Samuri Charm Mute Poison Darkness Lit Ice Fire White Iron Artimis Samuri Eleven Archer Great Cross Short Avenger Wooden Earth Silver Rune Poison Dummy-Nothing (Soft P.?) Charm Dreamer Fullmoon Boomerang Ninja Shuriken Crystal Spoon Silver Dancing Silver Ogre Dwarf Hand Dragon Flame Blitz Chain Whip Mute Assasin Masmune Murasmune Ninja Long Middle Short Gugnir Drain White Dragoon Blizzard Flame Wind Spear Medusa Slumber Ancient Drain Defence Ice Brand Fire Excaliber Light Legend Black Darkness Shadow Silence Life Lunar Power Silver Cure Staff Lilith Stardust Charm Change Thunder Flame Ice Rod CatClaw Poison Charm Thunder Ice Fire Mystic Space2 Trash Sort Dummy-Haven't tried Dummy-Haven't tried Dummy-Haven't tried Tower Pink Pan Adement Rat Darkness TwinHarp Luca Magma Earth Sandruby Baron Package Whistle Pass Carrot Mage Dummy-Coctric Call Bomb Imp Dummy-Sight Dummy-Nothing Dummy-Nothing Cabin Tent Dummy-MP10 Dummy-HP10 Dummy-HP100 Dummy-Monster! Heal Elixer Ether Ether1 Cure3 Notes: ----- Only 3 Dummies I didn't try. And the Dummy that said "Soft P.?" meant, I'm not sure if it's the soft potion. Thanks! Put these four codes in your Game Genie, you will be INVINCIBLE!!!!!!!!! By Chris38359 Edited by Wizard 201 Game Genie Codes: This should contain just about every code there is to know for Final Fantasy II. Here are the ones from the code book: ______________________________________________________________________________ "FINAL FANTASY II(tm) Game Help Cecil(tm) and his main men on their quest in this loooonnnng and involved role-playing game. FINAL Codes 1 and 4 give you almost infinite hit points, but can also make some monsters invincible, so switch off the effects to beat them. FINAL CODE KEY IN... EFFECT... THERE ARE 2 VERSIONS OF THIS GAME. IF THE "A" CODES DON'T WORK ON YOUR GAME THEN TRY THE "B" CODES 1A 82A3-6F63 Almost infinite hit points-can make big 1B 82AE-6F63 monsters(and sometimes normal monsters) invincible-switch off to defeat them 2A 8267-0D62 Magic power doesn't go down-only in 2B 8267-0D62 battles, doesn't work for twins FOR CODES 3 THRU 6, IGNORE MESSAGES SAYING HOW MUCH YOU WON OR LOST 3A 1B39-070E + B139-076E + 3C39-07AE Get at least 150 gold pieces after 3B 1B35-0D6E + B135-0DAE + 3C35-0FDE each battle 4A 1B39-070E + EE39-076E + 3C39-07AE Get at least 255 gold pieces after each battle 4B 3335-076E Get at least 65,536 gold pieces after each battle 5A 3335-076E Money doesn't decrease if you run away from a battle 5B 3336-0FAE 6A C262-DF03 + C262-D763 Money doesn't decrease if you run away from 6B C262-DF03 + C262-D763 a battle 7A C2AD-AD69 + C3AD-AFA9 Money doesn't decrease in shops 7B C2AD-AD69 + C3AD-AFA9 Remember, you can pick 'n mix your codes! Final Fantasy II and Cecil are trademarks of Square Soft, Inc." ______________________________________________________________________________ 1. AD64-04AD: Invisible in the overworld. 2. 336D-04AD: Turn effects off and you will be in control of the sailing ship! Can't. Can't land thought. 3. AE6D-04AD: Leviatan Scene. 4. AC6D-04AD: Giant of Bab-il scene. 5. A46D-04AD: Scales towards charecter. 6. 0A6D-04AD: The flipside code (scaling). 7. 276D-04AD: The bombing of Damcyan scene. 8. 216D-04AD: Package fire/cool mode 7 effects. 9. 266D-04AD: Red Wings scene. 10. 306D-04AD: fight group, after group of imps. 11. CF6D-04AD: Similar to the moon flight scene. 12. C46D-04AD: Zoom In. 13. C16D-04AD: Warp code! Turn FX on, walk for a bit, save and return with the effects off, and you could end up anywhere in the overworld. 14. C56D-04AD: Autofight! The enemies come to you! 15. B06D-04AD: Turn effects on and off for wide view in overworld. 16. B96D-04AD: Freeze/mountains glow. 17. B66D-04AD: Empty treasure menu appears/freezes when you exit. 18. B86D-04AD: Small view screen, injury while walking, warp back to where you started if you touch water. 19. B36D-04AD: can walk smaller steps, but ofter encounter a enemy before you walk a single square. 20. 506D-04AD: Turn effects on while walking and you will cost a few spaces through mountains or water, but be sure you get to the other side. 21. 696D-04AD: Turn the effects on and off quickly to flip the screen. 22. 636D-04AD: Invert colors. 23. E36B-04AB: Enemies that ordinarly float, don't. 24. 0CCA-AF6F: The walk through walls code. Turn the effects on in towns, caves, and other places to walk through all obsticals. If you walk into any chest, you will automatically be transported back to Baron. 25. 8E6D-6704: Always fight 3 imps in the overworld, or a centipede on the lunar surface or underworld. 26. 826D-6704: Fight cave enemies in the overworld. 27. 886D-6704: Always fight 2 black lizards and 2 flamedogs in the overworld. 28. 38E7-AF64: Go to Elban Island. Save and restart. You will appear in the blue whale. Land if you can. Also, if you start a new game, the intro will look weird, and you will have a bunch of gold. 29. 36E7-AF64: Enter this code and save ( use select to back up through menus ) to get lots of good weapons in the Baron forests. 30. 2EE7-AF64: Get a charm staff in fights, even after running in Baron. 31. 22E7-AF64: WEIRD effects on the air ship. 32. E2E7-AF64: With the effects off, enter Castle Eblan. Turn the effects on and leave it for 10 seconds. The charecter on the bottom will be a Chief now, with the abilities of the other charecter. 33. E3E7-AF64: With the effects off, enter Castle Eblan. Turn the effects on, and leave. After everyone is healed, you will have a Chief and Golbez the Karate fighter!? 34. 826D-6F63: Edge has some white wizards spells. 35. FD67-0D02: Each item or spell used changes that charecter that used it to the bottom charecter. 36. FF67-0D02: Each item or spell used changes that charecter that used it to FuSoYa. 37. 4D67-0D02: Each item or spell used changes that charecter that used it to the top charecter. 38. 4F67-0D02: Each item or spell used changes that charecter that used it to the second charecter. 39. 7BAE-6D63: More weird attacks. 40. D1AE-6D63: Miss and enemies parish. 41. DCAE-6D63: Lots o' hit points. 42. D3AE-6D63: Lots of magic points. 43. 77AE-6D63: Weird attack % and use toad to see somthing weird. 44. 71AE-6D63: Weird expierence point gain #1. 45. 75AE-6D63: Weird expierence point gain #2. 46. 76AE-6D63: Weird expierence point gain #3. 47. FDAE-6D63: Lower status. 48. 7DAE-6D63: Defense increases. 49. 7AAE-6D63: Cures really cure. 50. 73AE-6D63: Very hard to level up. 51. 7EAE-6D63: Impossible to level up. 52. 0DAE-6D63: Odd level up. 53. 5EAE-6D63: Try it. 54. 6DAE-6D63: Try it. 55. 6FAE-6D63: Look like FuSoYa in Battle. 56. 67AE-6D63: Battle toads. 57. 60AE-6D63: Odd battle. 58. 6CAE-6D63: Top charecter has lots of hit points. 59. 6AAE-6D63: Top charecter has lots of magic points. 60. 62AE-6D63: Odd magic points after battle. 61. F5AF-D40D: Weird town's people. 62. 83AF-D40D: Peached outlined town's people. 63. 03AF-D40D: Hard describe town's people. 64. DDA4-D40D: Can't enter a town. 65. C9B6-64AB: Battles messed up. 66. C9B0-D7A6: Battles messed up with music. 67. 7A6D-04AB: Weird enemy death. 68. 7A64-04AB: Weird battle numbers. 69. 7A69-04AB: Weird attacks / hit points. 70. 7A61-04AB: Very odd, but cool battle. 71. 7A6B-04AB: Charecters look like Kain. 72. 7A63-04AB: Mess up after battle. 73. DCAE-6D63: Lots of hit points. 74. DDAE-6463: Charecters like to crouch. 75. DDAE-6D63: Very strange charecter appearence. 76. DD67-0DD2: Items or magic kills you when used. 77. 82AD-6F63: Weird attacks. 78. 82AA-6F63: Every charecter dies. 79. 82AA-6F03: Weak foes die, and some hit points lost. 80. 8867-04D2: Change charecters. 81. 8264-6F63: No battle magic. 82. EE6B-04AB: most enemies float. By FantaCat 83. DFBF-A7DF: Blitz spell sound when opening chest 84. D4BF-A7DF: Storm spell sound when opening chest 85. D7BF-A7DF: Odin spell sound when opening chest 86. D0BF-A7DF: Meteo spell sound when opening chest 87. D9BF-A7DF: Explode spell sound when opening chest 88. D1BF-A7DF: Crunch sound when opening chest 89. D5BF-A7DF: Dark sword swipe sound when opening chest 90. DBBF-A7DF: Black magic charging sound when opening chest 91. DCBF-A7DF: Fire1 sound when opening chest 92. D8BF-A7DF: Rod hit sound when opening chest 93. DABF-A7DF: Exit spell sound when opening chest 94. D2BF-A7DF: Fire2 spell sound when opening chest 95. D3BF-A7DF: Lit1 spell sound when opening chest 96. DEBF-A7DF: Stone spell sound when opening chest 97. FDBF-A7DF: Enemy death sound when opening chest 98. FFBF-A7DF: Ice2 spell sound when opening chest 99. F4BF-A7DF: Dark elf spell break sound when opening chest 100. F7BF-A7DF: Explosion sound when opening chest 101. F0BF-A7DF: Toad spell sound when opening chest 102. F9BF-A7DF: Confuse spell sound when opening chest 103. F1BF-A7DF: Arrow sound when opening chest 104. F5BF-A7DF: White magic charging sound when opening chest 105. F6BF-A7DF: Arrow hit sound when opening chest 106. FBBF-A7DF: Shiva spell sound when opening chest 107. FCBF-A7DF: Cure spell sound when opening chest 108. F8BF-A7DF: Unknown sound when opening chest 109. FABF-A7DF: Stop spell sound when opening chest 110. F2BF-A7DF: Ice1 spell sound when opening chest 111. F3BF-A7DF: Wall spell sound when opening chest 112. FEBF-A7DF: Float spell sound when opening chest 113. 4DBF-A7DF: Quake spell sound when opening chest 114. 4FBF-A7DF: Run sound when opening chest 115. 44BF-A7DF: Heal pot sound when opening chest 116. 47BF-A7DF: Airship bomb sound when opening chest 117. 40BF-A7DF: Crystal sound when opening chest 118. 49BF-A7DF: Dart sound when opening chest 119. 41BF-A7DF: Bahamut spell sound when opening chest 120. 45BF-A7DF: Life spell sound when opening chest 121. 46BF-A7DF: Jump hit sound when opening chest 122. 4BBF-A7DF: Flood spell sound when opening chest 123. 4CBF-A7DF: Ship waves sound when opening chest 124. 48BF-A7DF: Cash register sound when opening chest 125. 4ABF-A7DF: Hammer sound when opening chest 126. 42BF-A7DF: Globe199 spell sound when opening chest 127. 43BF-A7DF: Fire3 spell sound when opening chest 128. 7FBF-A7DF: Door opening sound when opening chest 129. 74BF-A7DF: Airship sound when opening chest 130. 77BF-A7DF: Big Bang spell sound when opening chest 131. 70BF-A7DF: Call magic sound when opening chest 132. 79BF-A7DF: Unknown spell sound when opening chest 133. 71BF-A7DF: Beam spell sound when opening chest 134. 75BF-A7DF: Hidden item found sound when opening chest 135. 76BF-A7DF: Falling sound when opening chest 136. 7BBF-A7DF: Construction sound when opening chest 137. 7CBF-A7DF: Harp sound when opening chest 138. 78BF-A7DF: Fatal spell sound when opening chest 139. 7ABF-A7DF: Beam spell sound when opening chest 140. 1BBF-A7DF: Ice3 spell sound when opening chest 141. 1CBF-A7DF: Nuke spell sound when opening chest 142. 18BF-A7DF: Demolish spell sound when opening chest 143. 1ABF-A7DF: White spell sound when opening chest 144. 12BF-A7DF: Dummy (star) spell sound when opening chest 145. 13BF-A7DF: Image spell sound when opening chest 146. 1EBF-A7DF: Pollen spell sound when opening chest 147. 5DBF-A7DF: Unknown spell sound when opening chest 148. 5FBF-A7DF: Charm spell sound when opening chest 149. 54BF-A7DF: Slow spell sound when opening chest 150. 57BF-A7DF: Kick sound when opening chest 151. 50BF-A7DF: Unknown spell sound when opening chest 152. 59BF-A7DF: Unknown spell sound when opening chest 153. 51BF-A7DF: Screech spell sound when opening chest 154. 55BF-A7DF: Sword slash sound when opening chest 155. 56BF-A7DF: Punch sound when opening chest 156. 5BBF-A7DF: IceWeapon sound when opening chest 157. 5CBF-A7DF: Poison sound when opening chest 158. 58BF-A7DF: Damage floor sound when opening chest 159. 5ABF-A7DF: Unknown sound when opening chest 160. 52BF-A7DF: No sound when opening chest 161. 53BF-A7DF: Drama scene magic sound when opening chest 162. 5EBF-A7DF: Cricket sound when opening chest 163. EE61-6D66: Invisible/inverse enemies 164. 64C2-AF6F: Yaith code 165. EE65-6704: Always fight three imps in a cave. 166. FF65-6704: Always fight three of something in a cave. 167. E665-6704: Always fight three cave toads in a cave. 168. D965-7604: Always fight a mad ogre and two black cats in a cave. 169. 82A3-6F63: Almost infinite HP. 170. 2B6D-6F63: Rydia has white meteo and meganuke. 171. 86A3-6F63: If you get hit it fills up your power. 172. C262-AD69 + C3AD-AFA9: Money doesn't decrease in shops.